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This tutorial shows the shortest production-style path for working with point cloud and multimodal Scenes in Encord: prepare sensor assets, register Scenes, create a Project, annotate, review, and reuse the Scene data.
Enable hardware acceleration in Chrome before annotating large point clouds or multimodal Scenes.

What You Need

  • A cloud storage integration that can access your point cloud and image assets.
  • A folder in Files & Folders for the registered Scenes.
  • A Dataset and Project for annotation work.
  • An Ontology with the Scene tools you need, such as cuboids, polylines, keypoints, or classifications.

1. Prepare Scene Assets

Put each Scene’s files in a stable cloud prefix. For example:
Use the same frame index for files that should appear together. If your sensors are asynchronous, use sensor timestamps instead and keep the timestamps consistent across streams.

2. Register Scenes

Use the Python SDK to build and upload Scenes. The SDK is preferred over hand-authored JSON because it validates stream names, references, camera links, and frame-of-reference relationships before registration.
Build and Upload a Scene
For sequences, additional sensors, and distortion models, see Create and Register Scenes and Scene SDK Workflows.

3. Create the Annotation Project

  1. Add the registered Scene items to a Dataset.
  2. Create or reuse an Ontology for the labels you need.
  3. Create a Project from the Dataset and Ontology.
  4. Assign work through your Workflow as usual.
Use metadata such as route, split, capture_date, or scenario on Scene items if you need to filter, prioritize, or route tasks later.

4. Annotate Scenes

Open a task and use the Scene editor to inspect the point cloud, camera views, and synchronized frames. Recommended first pass:
  • Confirm the point cloud orientation and scale look correct.
  • Check that camera images align with the point cloud if calibration is present.
  • Use the built-in Scene navigation tutorial to choose mouse or trackpad controls.
  • Create the first few labels, move through frames, and verify object continuity.
For editor workflows, see Annotating Scenes.

5. Review and Reuse Scene Data

After annotation, spot-check a few completed tasks in review. Pay special attention to frame alignment and camera projection quality; most Scene issues are easiest to catch visually. Use SceneReader when you need to inspect, copy, or migrate registered Scene assets.
Read and Copy a Scene

Troubleshooting